My Procedural Landscape Generation Project

A while ago I started working on a procedural landscape generation project and then... I stopped. I didn't stop because I was no longer interested in the subject (I assure you I very much am), but because a) my free time got a lot more limited; and b) I'd bitten off more than I could chew and didn't know where to go next.

Some of the ideas original ideas from that project have become an entirely new (and very non-obviously linked) side project. Which has actual clear goals. I plan on writing about it soon.

There are a couple of

Read this post

Building my Shiny New Website Part 1: Platform

This is a post which has been a long time coming. I’ve been planning it since I started building the new version of this site, which is coming up on over a year ago now. Step one was to choose the platform.

Having used Wordpress before, I knew I didn’t want to use it again. Whilst “old, popular and boring” is probably a pretty good metric for what you should use when it comes to any sort of backend technology, Wordpress feels like the past. At this point it’s an unfocussed and generic website engine, and a

Read this post

What's Changed?

Well, I went quiet again, didn't I? While I've been away it feels like the world changed quite a bit. For starters, from an entirely personal perspective, I moved flats and areas of London. A transaction which completed on the 24th of June, 2016. If this date sounds familiar, that's because it's also the date the results of the UK's "Brexit" referendum were released. Like I said: the world feels like it's changed quite a bit.

For the record, this is probably the worst possible day I could have completed such a transaction since the financial crash back in 2008.

Read this post

Apple Keynote Live(ish) Blog

Since I've never liveblogged anything before, I decided to give it a go with today's Apple WWDC keynote. The follow was written as I watched it. It has been edited for spelling and grammar (and to add a couple of links) but not for content. It might get edited for spelling again when I'm more awake.

We start with a nice tribute to the victims of Orlando. Short but heartfelt.

Next the usually positive stats. There are a lot of Apple platform developers now. Apple is investing more in new developers, especially those of the next generation, be that in

Read this post

Material Design and iOS

Disclaimer: the opinions expressed herein are my own, not those of my employer, and that’s what this post is: opinions.

One of the complaints about Google’s iOS apps is that they look like Android Apps. Somewhat obligingly, Jason Snell recently published an article along these lines over at MacWorld (I picked this up via Daring Fireball, where John Gruber is also a big fan of this line of thinking). That’s generally what the complainants say, but not (in my opinion) what they mean. What they mean is that the apps follow Google’s Material Design guidelines (though

Read this post